AROYN SCRIPT HUB / CLIENT & GAMEPLAY
Greedy Growers
Aroyn’s documented supported game and the boundaries of its automation.
Supported game#
Greedy Growers is the documented supported title (GameId 10440833423). The loader warns and exits in other games. Additional games are a development direction, not an implemented support claim.
Implemented tools#
| Tool | Scope |
|---|---|
| Seed buying | Individual seed selection and rarity filters, priorities, affordable-only buying, cash reserve and buying limits. |
| Fruit & drop collection | Existing collection controls, including direct fruit collection used by pet feeding. |
| Pets | Hunger-based Auto Feed using eligible inexpensive fruit. |
| Compost | Existing compost controls and seed selection. |
| Market | Existing market offers and inventory-related controls. |
| Plot & inventory | Reported plot, trees, inventory and activity information when the game exposes the fields. |
Feed pets without character teleporting#
The feeding worker collects a chosen own-plot fruit through the existing direct collection method. It does not teleport the character to that fruit or alter ProximityPrompt distance/line-of-sight properties. Eligibility and consumption protections are covered in pet feeding.
Choose rules before enabling a worker#
Seed buying and pet feeding solve different tasks and retain separate settings. Use the controls for the specific feature you want. No whole-farm automation mode is promised by this guide.